Wednesday, 1 February 2012

(blog post number 07) My PIPELINE with REFERENCING

During the last couple of years, I and my GROUP have been using something called REFERENCING. this means that in maya you are not working directly ON an ASSET but WITH an ASSET. this is an important difference as it means the ASSET CAN BE UPDATED as you are using it.this esentially means the modeller can be modelling, while the rigger is rigging, while the animator is animating, while the lighter is lighting. beautiful. BUT what is the use when all the work is on only one computer? in the next post Iwill talk about DROPBOX.


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